Thursday, September 17, 2026
Tripod Protomesh
Wednesday, September 16, 2026
Lighting Assignment
Tuesday, September 15, 2026
Wednesday, September 9, 2026
Art Bible: Silhouette
So, for my silhouettes I really wanted to capture shape language of the Ratchet and Clank enemies while keeping the overall vibe of the Tripod. When gathering references, I noticed that many of the enemies have these huge heads and small lower bodies, so I really wanted to capture that vibe. After doing the first silhouette, I realized that it didn't look right without the tentacles, so I decided to add it to the rest of them. I really feel like that addition makes it feel more reminiscent of War of the Worlds. For the very last 2, I wanted them super similar to the original Tripod and I think those might be my favorites; especially the one second to last. I overall had a lot of fun messing around with the silhouettes.
Here are my references: I added the enemies from Munch's Oddysee and the Grievers from Maze Runner because I felt like it captured the shape that I wanted.
Medieval Werewolf
Monday, September 7, 2026
Crate: The Blockout
Thursday, September 3, 2026
Art Bible: References
Our game is inspired by War of the Worlds in the art style of Ratchet and Clank. So I worked on the props slide because I LOVE designing and modeling props.
To prepare of this project our group had a War of the Worlds watch party and let me tell you, I did NOT enjoy that movie. Everyone in the movie was making me mad; the dad, the kids, why was the girl always screaming and why was the son like "dad I need to see this" as if they're not in the middle of an alien invasion? But I digress.
I decided to look for a bunch of objects that were common in the early 2000s since that's around the time period that War of the Words took place in. We decided that we wanted our character to start out in a basement and then go out to explore the destroyed world around him, so I wanted to look more for environmental props like things you would find in a dank basement or in a post-apocalyptic street. I decided to not look for weapons since the player wouldn't be fighting the aliens and of course the tripods in the movie are weapons in itself. I also decided to add in the collage of the Ratchet and Clank props because I thought it gave a great overview of multiple objects in the Ratchet and Clank universe.
Bridge: High Res
This is my high res bridge. I fought for my life, my shoulders hurt but I think it looks pretty ok! I really like how the wood planks turn...
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Echoes of Play Pestilence To Keep the Lantern Lit Lunaris Timberstead Mid...
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Our game is inspired by War of the Worlds in the art style of Ratchet and Clank. So I worked on the props slide because I LOVE designing a...
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Here is my crate block out. See, so, I wanted to go for more of a futuristic look while still keeping the wooden planks look. Obviously, it...













